

Ĭlone Wars Adventures reached one of its milestones after 10 million players registered for the game. However, unlike Free Realms, the game was released at retail, though the game is free-to-play. This MMO game follows a similar business model to Free Realms.

Additionally, many outfits and premium items could only be purchased with Station Cash, a form of in game currency that players needed to purchase with real money instead of in-game credits. Clone Wars Adventures was free to download and play, but only those that had a paid membership got access to a majority of the game's features. Players could create and customize in-world avatars and participate in a variety of Clone Wars-themed mini-games and activities, earning Republic credits to purchase new weapons, outfits, ships, and furniture. Our picks cover a range of platforms and include games released between 19.Massively multiplayer online, adventure, digital collectible card gameĬlone Wars Adventures was an online virtual world based on the animated television series Star Wars: The Clone Wars.

To celebrate "Star Wars" Day, we thought it would be fun to take a look back at the storied history of "Star Wars" video games to select the very best titles released so far. In 2021, a revived studio called Lucasfilm Games began partnering with different developers to create new "Star Wars" games like"Star Wars: Eclipse," an upcoming story-driven adventure from the creators of "Heavy Rain" and "Detroit: Become Human." Electronic Arts delivered several "Star Wars" games using the license, including the single-player adventure Jedi: Fallen Order and the space combat simulator Squadrons. Disney then licensed the "Star Wars" brand to Electronic Arts, one of the largest video game makers in North America. "Star Wars" creator George Lucas founded Lucasfilm Games in 1982, prior to the release of "Return of the Jedi." The game development branch of Lucas' company was eventually renamed LucasArts, and went on to publish dozens of games for computers, game consoles, and arcades.ĭisney acquired Lucasfilm for $4 billion in 2012, but decided to close the company's internal video game studio. While the original "Star Wars" film trilogy cemented the series' legacy, the video games and books in the "Star Wars" extended universe helped fuel a massive fandom that continues to thrive today.
